Mashu Baker is a 2016 Olympic champion from Japan, who was able to win at the highest level of the sport with technical mastery and strategic combinations!
- Learn from an Olympic judo champion as Mashu Baker teaches the keys to his crushing ippons, with his favorite set ups and throws like the ouchi gari and tai otoshi
- Work out of ai-yotsu and kenka-yotsu stances that can give you powerful options to throw multiple directions
- Each major throw includes variations and set ups that you can use to learn and build your judo game in the best ways for you
- Combine techniques for maximum effect and setup ippon with other throws as Mashu teaches his system for kuzushi and attacking the throw
- Add more power to every technique!
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INTRODUCTION
AI-YOTSU OUCHI-GARI
AI-YOTSU OUCHI-GARI AGAINST TALL, POWERFUL OPPONENT
KENKA-YOTSU OUCHI-GARI
AI-YOTSU OUCHI-GARI OPPONENT HAS CROSS-GRIP ON BELT
AI-YOTSU OUCHI-GARI OPPONENT HAS CROSS GRIP AND TAKES DISTANCE
AI-YOTSU OUCHI-GARI OPPONENT CUTS YOUR GRIP; USE OSOTO-GARI FOR FEINT
AI-YOTSU OUCHI-GARI OPPONENT CUTS YOUR GRIP; USE OSOTO-GARI FOR FEINT BUT OPPONENT EXPECTS OUCHI-GARI, SO TRANSITION TO SAMBO SEOI-NAGE
AI-YOTSU SAMBO SEOI-NAGE
SAMBO SEOI-NAGE TO OSOTO-GARI
OBI-TORI-GAESHI TO SAMBO SEOI-NAGE
OBI-TORI-GAESHI
NEW OBI-TORI-GAESHI
AI-YOTSU OUCHI-GARI BOTH SIDES HAVE STRONG GRIP
KENKA-YOTSU ARE U KOSOTO-GARI
HOPPING KOSOTO-GARI
KENKA-YOTSU OBI-TORI-GAESHI
SAMBO OBI-TORI-GAESHI
YAGURA-NAGE AGAINST CROSS GRIP
SAMBO SEOI-NAGE WHEN ALMOST OUT OF BOUNDS
AI-YOTSU KOSOTO-GARI
HOW TO TAKE POSITION AFTER THROWING- KOSOTO-GARI
HOW TO TAKE POSITION AFTER THROWING- OUCHI GARI
HOW TO TAKE POSITION AFTER THROWING- OBI-TORI-GAESHI
UCHIMATA DEFENSE TO ARMBAR
$67
Course content · 3 volumes · 25 chapters
1
Volume 1
- 1. Introduction
- 2. Ouchi- same side
- 3. Ouchi- same side against tall, powerful opponent
- 4. Kenkayotsu Ouchi
- 5. Ai-yotsu Ouchi- opponent has cross-grip on belt
- 6. Ai-yotsu Ouchi- opponent has cross grip and takes distance
- 7. Ai-yotsu Ouchi- opponent cuts your grip; use Osoto for feint
- 8. Ai-yotsu Ouchi- opponent cuts your grip; use Osoto for feint but opponent expects ouchi, so transition to Sambo Seoi-nage
- 9. Ai-yotsu Sambo seoi-nage
2
Volume 2
- 1. Sambo Seoi-nage to Osoto-gari
- 2. Obi-tori-gaeshi to Sambo Seoi-nage
- 3. Obi-tori-gaeshi
- 4. New Obi-tori-gaeshi
- 5. Ai-yotsu Ouchi- both sides have strong grip
- 6. Kenka-yotsu Ko-soto-gake
3
Volume 3
- 1. Hooping Kosotokake
- 2. Obi-tori-gaeshi Kenka-yotsu
- 3. Sambo Obi-tori-gaeshi
- 4. Yagura-nage against cross grip
- 5. Sambo Seoi-nage when almost out of boundary
- 6. Ai-yotsu Ko-soto-gake
- 7. How to take position after throwing- Ko-soto-gake
- 8. How to take position after throwing- Ouchi-gari
- 9. How to take position after throwing- Obi-tori-gaeshi
- 10. Uchi-mata defense to Armbar
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